In the wake of the current development of the robotics, we are pretty sure that everyone at least thought what would happen if robots take over all the jobs and humans remain to live in a self-sustainable society without any need for human work. Some people consider that possibility is a good thing, but most of them think that humans without any purpose would go crazy.
Apparently, Tomorrow Corporation had similar thoughts when they were making this game and it’s predecessor Human Resource Machine. In 7 Billion Humans, robots completely replaced humans in the workforce, and every single job is automated. In an attempt to somehow mitigate the effects of massive unemployment, robots decided to build the giant office building which provides slavish work for the 7 billion humans in the world.
In its core, this is a puzzle game, worked around the center rationale of PC programming. Each riddle is a progression of undertakings for the workplace’s people to perform, for example, sorting outnumbered cubes from highest to lowest value or finding the least numbered cube and discarding it. Like a computer, every human is dumb and can just do precisely what it’s told in the exact order that it’s told.
While the previous game put you in control of a single human, 7 Billion Humans give you the whole bunch of them. Every single one of them follows the same orders in the same succession, so you have to program their acts carefully in order to get everyone where they have to be, without moving others from their positions. The developers made a lot of improvements to the core gameplay of Human Resource Machine, improving it in so many ways that you will never feel you’re playing the same game again.
Riddles are solved utilizing commands that look like fundamental functions in PC programming and new commands are frequently presented. “If” command limit people to just completing directions under specific conditions. “Jump” command sends a human’s present position in the program to another specific order. As puzzles and projects get progressively harder, new commands and mechanics are included, for example, a memory slot that can be used to store numbers and areas where items are found.
This might seem a bit difficult if you don’t have any programming experience. Fortunately, this games’ tutorial mode introduces the programming logic to the players, thanks to the simple tutorial puzzles. If your program is not working and you don’t know why you can go to the commands one by one to find out the exact moment everything went wrong. Every correlation between command and action is explained perfectly clear, so you don’t need any programming experience to succeed, but it helps.
If the given puzzles seem too easy for you, you can have some difficulty by imposing a time limit or command limit. Be aware, though, the challenges will be brutally difficult that way and we wouldn’t recommend that kind of modifications unless you are seasoned with coding.
Just like its prequel Human Resource Machine, 7 Billion Humans is a supreme logical game. The games like two of these often carry a risk of being too convoluted for an average player, but developers adjusted the difficulty in the best way possible. Roaming through the program to find which action has to be changed in order to carry out the task is way funnier than expected. Considering this game has over 60 unique puzzles, it will provide you a fair amount of fun.