Welcome to guide for Violet, a hero from AoV game. Here you can find a bunch of tips, tricks,
guides, stats, and ways to counter strengths and expose the weaknesses!
AoV Violet - Summary
Talent: Flicker, Punish
Level priority: Tactical Fire
Play sample: Stay at max range and tumble sideways so you end up just outside of enemies but inside your enhanced normal attack range. Omni Arms is a core item for Violet, but build it as 3rd or 4th in the order. Don't tumble toward the opponent unless to finish off solo target.
Arena of Valor (AoV) Violet Stats
Normal Attack range: Long
Movement Speed: 340
|Violet||HP||HP/5 sec||Armor||Magic Defense||Attack Damage||Mana||Mana /5 sec|
|Level 1||3235||40||89 (12.9%)||50 (7.6%)||172||440||15|
|Per Level||198.5||2||18.5 (2.5%)||8.5 (1%)||17||94||1.5|
|Level 15||6014||69||346 (36.5%)||169 (21.9%)||411||1756||36|
Arena of Valor (AoV) Violet Abilities
Normal attacks reduce Tactical Fire’s cooldown by 0.5 seconds when hitting an enemy hero.
AoV Violet skill 1
(Physical, Movement) Tactical Fire
Cooldown: 5 sec
Mana Cost: 45 (+5 x skill level)
Violet rolls forward, enhances her next normal attack and deals 275/305/335/365/395/425(+100% AD) physical damage to enemies on a straight line. The subsequent normal attack within a short period of time retains the range of the enhanced normal attack. Tactical Fire also grants a 50% movement speed bonus that declines over 2 seconds if there are enemy heroes nearby after rolling.
-Tumble has 400 range, the enhanced attack is at 1100 range.
-Can be used to cross some wall sections.
-The subsequent attack is piercing enemies/minions in the line. Master this skill and you mastered 90% of Violet's playstyle.
AoV Violet skill 2
(Physical, Slow) Fire in the Hole
Cooldown: 10/9.2/8.4/7.6/6.8/6 sec
Mana Cost: 50 (+5 x skill lvl)
Violet throws a grenade, dealing 250/280/310/340/370/400 (+100% AD) physical damage to enemies within range and slowing their movement speed by 90% for 1 second.
-somewhat difficult to land on high mobility champs.
AoV Violet Ultimate
(Physical, Area DMG) Concussive Rounds
Cooldown: 30/25/20 sec
Mana Cost: 100 (+20 x skill lvl)
Violet fires Concussive Rounds at nearby enemies, dealing 400/550/700 (+150% of AD) physical damage, and each enemy takes additional physical damage equal to the 10% of their lost HP.
-Long range (950), AoE damage behind the initial target.
Arena of Valor (AoV) Violet Pro and Con
-Good Mobility. Tactical Fire enables violet to move around the battlefield while keeping enemies under pressure.
-Good burst damage when near a full build. Claves Sancti, Slikk's Sting, Omni Arms and the short cooldown on Tactical Fire, make enhanced attack deadly, at the same time increasing her safety.
-Long range harass, comes in a package with piercing attack/wave clear.
-Almost everything positive and strong about Violet is tied to Tactical Fire, making her vulnerable in short periods when on cooldown, which puts pressure on how and when you use this ability.
-Takes time to master positioning and repositioning. You have to do it all the time and make the piercing attack hit multiple targets.
-Vulnerable to hard crowd control abilities like stuns or immobilization.
Best Violet Item Build
Arena of Valor (AoV) Violet Talents
120-second cooldown: Teleports your hero a short distance.
30-second cooldown: Deals 800 true damage to nearby minions and monsters and stuns them for 1 second.
AoV Violet Arcana Build
Arena of Valor (AoV) Violet Tips and Tricks
AoV Violet Leveling priority:
Tactical Fire is a top priority skill, core damage and the movement ability for Violet. Take Concussive Rounds when you can, for it adds the ability to poke the enemy and still have mobility from Tactical Fire at ready.
AoV Violet Laning Phase:
In laning, focus on harassing and use Tactical Fire to end up just outside the enemies' range, land an enhanced attack and fall back to a more safe position. If you manage to whittle down the enemy, don't try to kill him at all costs, pay attention to where other enemy champions are, jungler especially, and only pursue a kill if it is perfectly safe to use Tactical Fire as a gap closer. If you tumble forward and there is an additional enemy in the brush, you are probably dead. Always keep an eye on your jungler. If he initiates a fight, be there immediately to follow up with damage, this is especially easy with Violet. Also, if there is a signal that an ally jungler is coming to your lane, make sure to not push too hard, save mana, and make the enemy move closer to the center.
AoV Violet in Team Fights:
Dancing around effective enemy range is what Violet is about. This stands for team fights also, but it may not be so simple. The effective enemy range takes into account how dangerous this ability is, combined with the possibility of Flicker, or some other form of a gap closer. For example, if enemy Mina has Flicker and her ultimate is ready, she may wait for you to use Tactical Fire, immediately Flicker toward you, hook you in, and a second after, use her ultimate to taunt you. This makes the enemy effective range oscillate, the moment they use some major gap closer the effective range is shorter, and back up again once it is ready to use. Consider landing Tactical Fire close enough to attack, but far enough to be safe (you just used your only mobility). The safe spot is closer when the enemy has major cc/mobility on cooldown, and try to hit several enemies from that position. This is a lot of requirements for one position, and yet you need to deal with them every few seconds if you want to be good as Violet. The only advice I can give you here is: if you want to play this champ, make sure you know what others can do, dance around that and play this Pistol Lady A LOT... Make it part of your instinct, because thinking is too slow for her.
If you want to find out more about other Arena of Valor Heroes check this section. Bluemoongame – the best source for all things mobile-gaming.