Brain Marmelade Inspired by Lovecraft

Brain Marmelade – Lovecraft Inspired Platformer

There are many gems in the indie game development and when you get a chance to play one of them, you feel special. These games make me feel privileged to have an opportunity to do this job and experience all sorts of adventures in the digital world. Brain Marmelade is among those exciting titles that are also a fine example of how indie games are getting better and better. The game is available for Android devices for around $1 and is developed by AmHyde which is actually a studio made of one man a 23 years old Amaury Hyde from Montpellier who is a game designer, 2D animator, and graphic designer.

Brain Marmelade is a 2D platformer with hand-drawn abstract art and gloomy atmosphere. The drawing style that Hyde uses is melancholic and perfectly reflects the mood of the main protagonist. On the other hand, it fits perfectly with the Lovecraftian world that the lead character has to travel across in order to find the Brain Marmelade.

Lovecraft Inspired Platformer

Thanks to the unique art style, architecture of levels are clever and allow for freedom in movement. But dangers are everywhere and players must stay alert and pay attention to their surroundings. This makes you wonder where exactly are you and what kind of world you are currently traveling. On this journey, you will encounter all sorts of monsters but don’t worry, the protagonist you are leading is a sort of creature himself.

Brain Marmelade

The combat between the protagonist and his enemies relies on frantic tapping on the screen to release tentacles that will slice your foe. At moments, this was really nerve-wracking for me and there were moments when I was ready to give up. I mean, in order to attack your enemy you need to get close enough for them to whack you and kill you unless you use the dodge roll move and get to a safe distance. And then, start all over again.

Honestly, this game deserves to go to consoles and PCs, since it’s unique and fun. Maybe the controller and mouse would make gameplay less exhausting, not to mention that the art style of the game would look much better on the bigger screen. But other than that, this is a comfortable game, which is far from perfect but as the first title Hyde made on his own, this is a job well done.

Brain Marmelade

Atmosphere
Graphics
Gameplay

Fair

Honestly, this game deserves to go to consoles and PCs, since it's unique and fun. Maybe the controller and mouse would make gameplay less exhausting, not to mention that the art style of the game would look much better on the bigger screen. But other than that, this is a comfortable game, which is far from perfect but as the first title Hyde made on his own, this is a job well done.

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