EA Cloud surprise announcement just hit the web big time, as Electronic Arts chose to try it out with four of their popular games. The selection for Cloud Gaming Technical Trial includes FIFA 19, Need for Speed Rivals, Titanfall 2, and Unravel. As of now, the fans can test EA’s cloud set up with these four games as the very top of the company discussed their future plans and hopes.
Ken Moss, who is the chief technology officer at Electronic Arts and thus the primary cog in this new project, discussed its merits in a recent press release. Mr. Moss said that if successful, this is to be EA’s largest step so far towards the public and something he called ‘cloud-based future’, referring to the increasing trend of games and software ‘going’ Cloud. EA’s Project Atlas announcement, which was released in 2018, was the first time the company disclosed their Cloud plans, and now they are opening their doors to fans and users of these four games.
According to Mr. Moss, this testing phase will help “gather more inputs at scale to test performance and quality of service in a variety of network conditions and on multiple server routing scenarios” He also disclosed that EA strives to focus the tests on PC cloud gaming at first, but he immediately added that their goal is to include any device and any place into the fold.
Speaking on behalf of the entire Electronic Arts, Mr. Moss concluded by saying: “there is a strong quality of service in cloud gaming by being able to adjust to real-world, often less than ideal, conditions such as unstable bandwidth and network strength.”
About using the Amazon Web Services and opening the cloud to the public this early, he addressed the process by saying that the EA: “Deployed as close to the players as possible, even in the face of unstable networks and changes in bandwidth. Technical functionality of cross-play is also being tested.”
FIFA 19, Titanfall, Unravel, and Need for Speed Rivals fans and users are all able to try this EA’s cloud gaming test run, for better or worse. You will be contributing to the process for sure, while there is still no feedback on performance and network stability. Electronic Arts were so diverse with the genres with the hopes of testing out even more in the future and reaching that peak performance level when they hope they will be providing a fully-fledged cloud-supporting service.