Searching For A Comet Part 3
Introduction
Hello everyone, welcome to Part 3 of our Walkthrough for Searching for a Comet Adventure for Harry Potter Hogwarts Mystery. Last time, you found out that Skye started a rumor about Erika Rath stealing the Comet broom. This rumor spread like wildfire, and, needless to say, Erika was not pleased with it. After all, there was no evidence pointing out that she was responsible for the broom’s disappearance. Other than that, Orion had a plan to search for the broom in the Quidditch stands.
Sadly, this “search” didn’t yield any results. Not long after that, Murphy asked you to meet him in the Great Hall. According to him, you need a good strategy for finding the missing Comet broom.
Summary
Summary:
- Task 1: Strategise with Friends
- Waiting Time: 3 hours
- Location: The Great Hall
- Requirements:
- Year 2 – Year 5 Chapter 16: 3 hours – 1/5 stars
- Year 5 Chapter 17+: 8 hours – 5/5 stars
- Choice: Tell Murphy what you think is the best approach
- Strategic: +5 Knowledge
- Mindful: +5 Empathy
- Physical: +5 Courage
- Task 2: Create a Plan
- Location: Quidditch Changing Rooms
- Requirements:
- Year 2 – Year 3: 1 hour – 5/5 stars
- Year 4+: 3 hours – 5/5 stars
- Practice Match: 175 Coins (Year 2), 200 Coins (Year 3), 250 Coins (Year 4), 300 Coins (Year 6)
- Choice: Tell Murphy what you think of his drawing
- It’s brilliant (Murphy level 3): +10 Empathy
- It’s rotten: +5 Knowledge
- It’s confusing: +5 Empathy
- Task 3: Go to Transfiguration
- Location: Quidditch Stands
- Requirements: 8 hours – 5/5 stars
- Choice: Reply to Professor McGonagall
- Thank you? (18 Empathy): +10 Empathy
- Sorry!: +5 Empathy
- You shouldn’t have done that: +5 Courage
- Task 4: Meet with Dumbledore
- Location: Dumbledore’s Office
- Requirements: 3 hours – 5/5 stars
- Choice: Tell Professor Dumbledore if you will take responsibility for what happened in the Transfiguration classroom
- Take the blame (19 Courage): +10 Courage
- Pass the blame: +5 Knowledge
- Share the blame (18 Empathy): +10 Empathy
- Task 5: Go to Practise
- Location: Quidditch Pitch)
- Requirements: 3 hours – 5/5 stars
- Practice Match: 175 Coins (Year 2), 200 Coins (Year 3), 250 Coins (Year 4), 300 Coins (Year 6)
- Choice: Reply to Orion
- Brilliant! I’m in! (17 Courage) +10 Courage
- It’s too risky: +5 Knowledge
- Rewards: 3 Gems
Walkthrough
Video guides are available on our YouTube channel. Use the button below.
(Disclaimer: This walkthrough will feature the gameplay from the perspective of a Year 6 student. Since the adventure is available for students of Year 2 and above, the requirements for certain tasks might be different for you depending on the year you’re in.)
Unfortunately, there’s a waiting time of three hours before you can continue. Since your energy is most likely low after completing the previous task, it is recommended to simply wait until this timer expires, and let your energy regenerate in the meantime.
Once the waiting time is over, head to the Great Hall to meet your friends. Upon arriving, you’ll be able to interact with some of the characters before continuing. Shortly after joining your friends, you will ask Murphy about the strategy he mentioned earlier.
He’ll be happy to explain it to you. Learning Murphy’s strategy requires earning five stars within eight hours. Three stars are needed to pass.
The only bonus progress action here is tied to Skye, so prioritize her in order to save some energy.
When you are done, you will realize that your friends can’t come to an agreement about the search. In the end, Murphy will ask for your advice. You have three options to choose from. Each choice will make one of your friends happy, while the other two will be slightly disappointed. Pick “Strategic” if you prefer Murphy. A “Mindful” response will make Orion happy, and Skye will prefer it if you choose the “Physical” option.
Moments later, Erika Rath will arrive along with two of her housemates. She and Skye will just stare at each other silently for a while.
Murphy will try to calm the tension by breaking the awkward silence. Skye will interrupt his speech by teasing her rival.
Erika will just angrily gaze at your friend before leaving the place. Not long after that, you will explain the situation to Murphy.
Perhaps now, more than ever, is the time to work as a team, and you’ll suggest that to your friends. Thankfully, all of them will agree with you, and Murphy will suggest meeting in the Quidditch Changing Room to form a plan.
Proceed there when you are ready. When you get there, Murphy will propose taking an approach that all of you are familiar with.
He’ll then wave his wand, and the drawing will appear on the blackboard. Murphy will ask for your opinion. You have three options to respond with. While none of these will impact the outcome of the story, if you care about Murphy, it is recommended to pick the first option.
Skye will be “intrigued” by his drawing.
You’ll also notice some funny details about Murphy’s drawing of you.
According to him, the next part of the drawing should include four of you holding your Comet broom. Orion will find this particularly interesting. For the next task, you need to earn five stars within three hours. All five stars are needed to pass, so avoid starting it with an empty energy bar.
Both Murphy and your character have bonus progress actions linked to them, so focus on those to save some energy.
As it seems, Skye thinks that this is just a waste of time, but Orion will remind everyone that it is entirely possible that Erika wasn’t responsible for the broom’s disappearance. You’ll be curious if there’s anything he isn’t telling you.
His answer will be even more intriguing.
Could it be that someone transfigured your broom into something else?
For the next task, proceed to the Transfiguration classroom when you are ready. Upon arriving, Orion will ask for your advice.
After debating the subject for a while, you will settle with transfiguring a goldfinch into a Comet broom.
To do that, you need to acquire five stars within eight hours. All five stars are needed to pass.
There are bonus progress actions tied to Murphy and a goldfinch. Prioritizing these should save you some energy.
When you finish the task, you will successfully transfigure a goldfinch into a comet… literally.
All of you will start panicking, but thankfully, Professor McGonagall will arrive just in time to prevent a disaster.
Naturally, she’ll want an explanation. You have three options to respond with. None of these will influence the story in any meaningful way, so feel free to take your pick.
Skye will explain what you were trying to do.
In the end, she’ll decide to take you to Professor Dumbledore. Proceed to the Headmaster’s office when you are ready. Upon arriving, you’ll notice that Madam Hooch is already talking to Professor Dumbledore. He’ll tell you he’s heard about your transfiguration incident from Professor McGonagall.
Luckily, he’ll allow you to explain yourselves. Doing so requires earning five stars within three hours. All five stars are needed to pass, so avoid starting the task with an empty energy bar.
There are bonus progress actions linked to Orion and your character, so focus on these if you are looking to save some energy.
According to everything that was said, Professor Dumbledore will point out that the missing Comet broom was yours.
He’ll ask if you’ll take responsibility for what happened in the Transfiguration classroom. There are three options to choose from. While this choice won’t affect the outcome of the adventure, it is highly recommended to pick the first or third option. This will make your teammates respect you more. Also, this choice will be referenced later on.
Eventually, Professor Dumbledore will ask you to drop the “Case of the missing Comet.”
Thankfully, you won’t suffer any punishment for what you’ve done. This will put a smile on Skye’s face, and you’ll thank the Professors for being so understanding.
Orion will suggest resuming your Quidditch practice, so head to the Quidditch pitch when you are ready. Once you get there, you’ll be able to interact with some of your teammates before proceeding. Skye will tell you that she doesn’t want to give up on finding your lost Comet broom.
Neither does Orion. You have two options to respond with. None of these will have any significant impact on the story, so feel free to pick whichever one you want.
Orion will mention the choice you’ve made back in the Headmaster’s office.
Shortly after, your practice will start. The task window will display all the relevant information. When you’re ready, hit the Start to begin.
As always, try your best to successfully complete all of the maneuvers in order to win the match.
Once you’re done with the practice, Murphy will arrive claiming he solved the Comet broom mystery. Apparently, he brought the latest edition of Which Broomstick? magazine.
Learning about Which Broomstick? requires earning five stars within three hours. All of the stars are needed to pass, so avoid starting the task if your energy is low.
Both Skye and Orion have bonus progress actions linked to them. Focus on these to save some energy.
Murphy will suggest finding a temporary broom for you in the magazine until your Comet is found. While the rest of your friends will like the idea, you’ll admit you cannot afford any of those brooms.
Moments later, Penny and Hagrid will arrive, claiming they’ve found your missing Comet broom.
This will instantly put a smile on your face.
However, you’ll notice that both of them look very worried about something.
Hagrid will eventually ask all of you to come to his garden.
This will conclude Part 3 of Searching for a Comet Adventure. Hit the Collect button to claim your reward. You will receive 3 Gems.
Why were both Penny and Hagrid so worried? Did something happen to your broom? Find out in the final part of this exciting adventure for Harry Potter Hogwarts Mystery!
Thank you for reading.