Magical Creatures Everywhere Part 2

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Introduction

Hello everyone, welcome to Part 2 of our Walkthrough for Magical Creatures Everywhere Adventure of Harry Potter Hogwarts Mystery. In the previous part, you’ve learned that a lot of Magical Creatures escaped and are on the loose all around Hogwarts. You agreed to help Hagrid and Professor Kettleburn with locating and retrieving them. So far, you’ve managed to find a Kneazle, several Fairies, and a Porlock.

Summary

Part 2 Summary:

  • Task 1: See Snape
    • Location: Potions Classroom
    • Requirements: 3 hours – 5/5 stars
    • Choice: Tell Professor Snape if something is funny
      • The look on your face
      • Absolutely everything: -5 House Points
      • Nothing at all (19 Empathy): +5 House Points after completing this task
  • Task 2: Meet Filch
    • Location: West Towers – Corridor
    • Requirements: 3 hours – 5/5 stars
    • Choice: Think about what to say next to Mr. Filch
      • I didn’t say anything
      • Mrs. Norris is the real terror (19 Courage)
      • This Fire Crab is a menace
  • Task 3: Meet Hagrid
    • Location: Training Grounds
    • Requirements: 8 hours – 1/5 stars
  • Task 4: Meet Kettleburn
    • Location: The Great Hall
    • Requirements: 1 hour – 5/5 stars
    • Choice: Tell Professor Dumbledore who is responsible
      • I’ll take the blame: +5 Empathy
      • Hagrid and Kettleburn (20 Knowledge): +10 Knowledge, +5 House Points
      • I have no idea: +5 Courage
  • Part 2 Rewards: 200 Coins and 1 Chocolate Frog
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Walkthrough

Video guides are available at our YouTube channel. Use the button below.

[Disclaimer: This walkthrough will feature the gameplay from the perspective of a Year 4 student. Since the adventure is available for students of Year 4 and above, the star and attribute requirements for certain tasks might be different for you, depending on your current progress of the main story.]

Now is the time to go to the Potions Classroom and help Professor Snape with a problem.

Immediately upon entering, you’ll notice that the problem is pretty cute and cuddly.

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Snape will want to know why you are laughing. You have three response options. The first option is a neutral one, meaning you won’t gain or lose anything. The second one is perhaps, the most hilarious one, but you’ll lose five House Points if you select it. The third option will grant you five House Points and it is recommended to pick that one.

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Shortly after, you’ll get the task to gather Puffskeins. To do so, you need to obtain five stars within three hours. Since all of the stars are required to pass, you want to avoid starting this task with an empty energy bar.

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The only bonus progress action available here is tied to Professor Snape, so it is recommended to prioritize it whenever it is available.

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Once the task is done, you’ll witness a rather funny scene.

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Sadly, Snape won’t let you enjoy the sight of him holding a Puffskein, so you’ll have to leave. At least all those cuddly little creatures look so adorable in your arms.

For the next task, you should proceed to the West Towers Corridor to meet the caretaker.

You’ll arrive to notice an interesting situation involving Mrs. Norris and a Fire Crab.

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Apparently, Mrs. Norris doesn’t like this Fire Crab. However, after commenting on the situation, Filch will furiously ask you to repeat what you just said. You have three response options.

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Amos will say that everyone should be completely still to avoid having anyone incinerated. He’ll then ask you to buy him some time.

Assisting Amos is your next task. To complete it, you need to earn five stars within three hours.

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The only bonus progress action available is tied to Mr. Diggory, so do that one whenever you can.

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Once you’re done, Amos will ask Filch and Mrs. Norris to leave since he apparently calmed the Fire Crab with a nonverbal spell.

However, he just made that excuse to get rid of the caretaker. For the next task, you should proceed to the Training Grounds to meet Hagrid.

Upon arriving, you’ll be able to interact with certain characters by tapping on their speech bubbles.

It appears there are a lot of Crups around. Hagrid will tell you that in order to gather them, you need to find their leader.

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That is exactly your next task. To complete it, you need to earn five stars within eight hours. One star is needed to pass.

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There is an action with bonus progress tied to Hagrid. It is recommended to complete it as often as possible in order to save some energy.

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When you are done, you’ll witness a heartwarming scene in which Fang plays with the Crup leader.

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For the next task, hit the GO button and proceed to the Great Hall to meet professor Kettleburn.

Once you arrive, you’ll notice a large number of Bowtruckles hanging around. You’ll also be able to check what some of the characters have to say by tapping on their speech bubbles.

Gathering Bowtruckles is your next task. To do so, you need to earn five stars within one hour. Because of this, it is recommended to have a full energy bar before starting the task.

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There is a bonus progress action tied to Barnaby. Prioritize it to save some energy.

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When you are done, you’ll notice one of the Bowtruckles sitting in the Headmaster’s chair.

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Shortly after, Dumbledore will arrive and comment on the situation.

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He’ll want to know who is responsible for all of the creatures roaming around Hogwarts. You have three response options. It is recommended to pick the second option since it will award you five House points.

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And with this, Part 2 of Magical Creatures Everywhere will conclude. Hit the Collect button to claim your rewards. You will receive 200 Coins and 1 Chocolate Frog.

Some of the creatures have been retrieved, but there are still a lot of them on the loose. What other creatures are there to find? Will you be able to locate and gather all of them? Find out in the next part of this exciting adventure!

Thank you for reading. Until next time.