Year 2 Chapter 3
Harry Potter Hogwarts Mystery
Hello everyone, welcome to our Walkthrough for Chapter Three of Year Two of Harry Potter Hogwarts Mystery. In the previous Chapter, you finished all the preparation for entering the Slytherin (or Gryffindor) Common Room in order to find the Black Quill that could lead you to Ben’s whereabouts. Hopefully, nothing bad has happened to him. Now that you are prepared, there is an eight-hour waiting period before the Gryffindor versus Slytherin Quidditch match starts, so in the meantime, it is best to focus on the lessons. Tap on the GO button and proceed to the Training Grounds when you are ready.
[Disclaimer: Walkthrough for this chapter has been updated in October 2021.]
Once you are there, tap on the exclamation mark to open the lesson window. To unlock Fast Laps, you need to earn a total of seven stars from the flying classes. The fastest way to achieve this is by doing an eight-hour and a two-hour class, but if you want to get some additional attribute points, it is recommended to do two of the eight-hour classes. Hit the Start button once you are ready to start.
Do this the same way as any other class – complete actions by tapping on the glowing objects in order to fill up the star meter.
Also, try your best to successfully complete the mini-tasks since each of those will award you with ten Courage points.
After you complete these classes, hit the Collect button to continue.
Once you’ve obtained all seven stars, Fast Laps lesson should be available. Tap on the GO button and proceed to the Training Grounds.
To pass this lesson, you need to earn five stars within three hours, so it is strongly recommended to start with full energy.
Like before, complete actions to fill up the star meter.
And as usual, watch out for the mini-tasks. Completing each of them will earn you a nice amount of Courage points.
After obtaining all five stars, you’ll be tasked with demonstrating the Fast Sprint. Trace the path on the screen to perform this feat.
Congratulations! Watching your character soar through the sky sure feels amazing!
Completing Fast Laps lesson will permanently increase your maximum energy by one.
Now that you’re done with the lessons part of the chapter, you can continue with the story. Hit the GO button and proceed to the Slytherin (or Gryffindor) Common Room.
You will meet with Rowan there, and he will seem awfully nervous. He will ask if you are really ready for this. You have three response options.
Each of the choices will award you with five attribute points, but the outcome is the same – you will proceed with the plan. After talking with Rowan some more, you will notice some of the Slytherin (or Gryffindor) students exiting their Common Room. Now is your chance to get in there. Trace the path on the screen to cast Reducio.
The spell will work and you will be able to enter the Common Room. As expected, it is completely empty, so you can use the Engorgement Charm to get back to your normal size so that you can search the room.
Finding the Black Quill will require you to earn five stars within three hours. It is advised to have full energy when starting this, to make things much easier. Once you are ready, hit the Start button to begin.
There is not much of a difference between this one and any other task. Simply complete actions and you will fill up the star meter in no time.
After earning all five stars, you will find the Black Quill. Your next task is to get out of there and meet with Rowan outside of the Common Room. However, you will need to wait three hours before you can continue. Since you will likely be low on energy at this point, it is recommended to wait and let your energy recharge in the meantime.
Once you are there, you will be greeted by Professor Snape (or Professor McGonagall if you entered Gryffindor Common Room) and you’ll be asked to explain yourself. You have two options – you can either tell the truth or lie. Keep in mind that this is one of the important decisions you will have to make. It is highly recommended to tell the truth because not only will it award you with ten attribute points (compared to five you get for lying), but will also prevent you from losing house points (which would happen if you decide to lie).
After explaining yourself, you’ll be left off the hook and your next task will be to go to your Common Room and untransfigure the Black Quill.
Once you are there, hit the exclamation mark to start the conversation with Rowan. After a bit of talking, trace the path on the screen to cast Reparifarge.
The spell will work and the Black Quill will turn into another note. After reading it, you will find out it points to a corridor at the east end of the fifth floor. And this note, like the previous one, was signed by the same person.
Is that the corridor where Ben went? What is in there? Not even Rowan knows. After a bit more talking, you can decide who to bring to explore the corridor with you. You can go with Rowan or take Penny along if your friendship level with her is four or higher.
Regardless of the choice, there will be a three-hour waiting period before you can search the corridor.
Head to the corridor once the waiting time is over.
When you get there, you’ll meet with Penny or Rowan – depending on which one you chose to bring along. You will also notice that the cursed ice is spread all around the corridor. Also, you will see Professors McGonagall and Snape standing near Ben, who is apparently encased in ice. Tap on the exclamation mark to continue.
After listening to them for a bit, you will get a new task. To complete it, you need to earn five stars within three hours. Passing will, however, requires only one star. When you are ready, hit the Start button to begin.
While completing the actions, you can read some of the interesting lines of dialogue.
After completing this task, Professor McGonagall will attempt to free Ben with the Knockback Jinx. Apparently, it won’t work, and Professor Snape will suggest using Incendio to melt the ice away. After discussing the matter for a bit, they will decide to use the spell and free Ben from the cursed ice.
Your friend and you will agree that the best course of action would be to leave this place, and visit Ben in the Hospital Wing once he recovers.
This will conclude Chapter 3 of Year 2. Hit the Collect button to claim your rewards.
Thank you for reading and see you soon with another Chapter or this amazing adventure!
You can check out our video playthrough of Chapter 3 HERE