Scaredy Cats

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Introduction

Hello everyone, welcome to our Walkthrough for Scaredy-Cats Side Quest of Harry Potter Hogwarts Mystery. This quest is available for students of Year 2 and above, and it should unlock after you reach Chapter 8 of Year 2.

Summary

Quest Summary:

  • Task 1: Meet Hagrid
    • Location: The Great Hall
    • Requirements: 3 hours – 1/5 stars
    • Choice: Tell Hagrid if Fang looks as usual
      • Yes, that’s his usual look: +5 Knowledge
      • No, definitely not: +5 Knowledge
  • Task 2: Buy a Cat
    • Location: None
    • Requirements: 215 Gems
  • Task 3: Meet Rowan
    • Waiting Time: 3 hours
    • Location: Clocktower Courtyard
    • Requirements: 8 hours – 1/5 stars
    • Choice: Tell Rowan what is the best way to introduce pets
      • Trust my instincts (13 Knowledge): +10 Knowledge
      • Trust your instincts (Rowan level 5): +10 Empathy
      • Trust the books: +5 Knowledge
  • Task 4: Meet Penny
    • Waiting Time: 3 hours
    • Location: The Great Hall
    • Requirements: 12 Courage, 13 Empathy. 13 Knowledge; 250 Coins
    • Questions and Answers
      • Why are you asking me? – You’re a Potions expert (Knowledge)
      • This is an advanced potion… – You’re talented enough to brew it. (Knowledge)
      • What if someone catches us? – I’ll take all responsibility. (Courage)
      • Why do you need this potion? – To help a friend. (Empathy)
      • What if the potion doesn’t work? – It will work. You’re very skilled! (Empathy)
      • I’m not sure about this… – We’ll be in this together. (Courage)
  • Task 5: Brew a Potion
    • Location: Artefact Room
    • Requirements: 3 hours – 1/5 stars
    • Choice: Tell Penny what ingredients are used for the Calming Draught
      • Lavender, Crocodile Heart, Peppermint: +15 Knowledge
      • Dittany, Fluxweed, Ginger: +5 Knowledge
      • Moondew, Lavender, Tubeworm: +5 Knowledge
  • Task 6: Wake Up Your Cat
    • Location: Hospital Wing
    • Requirements: 8 hours – 1/5 stars
    • Choice: Tell Madam Pomfrey did you gave Calming Draught to a cat
      • I take full responsibility (11 Courage): +10 Courage
      • It was a total accident: +5 Empathy
  • Task 7: Meet McGonagall
    • Waiting Time: 4 hours
    • Location: Transfiguration Classroom
    • Requirements: 3 hours – 1/5 stars
    • Choice: Tell Professor McGonagall how you acquired the Calming Draught
      • I brewed it: +5 Courage
      • Penny brewed it (13 Knowledge): +10 Knowledge
      • Could we just focus on my cat?: +5 Empathy
  • Task 8: Face Fang’s Fear
    • Waiting Time: 3 hours
    • Location: West Towers – Corridor
    • Requirements: 1 hour – 1/5 stars
    • Choice: Invite or refuse Filch and Mrs. Norris
      • Invite Filch and Mrs. Norris: +5 Empathy
      • Refuse to invite them: +5 Courage
  • Task 9: Attend Pet Gathering
    • Waiting Time: 5 hours
    • Location: Training Grounds
    • Requirements: 8 hours – 1/5 stars
  • Quest Rewards: 500 Experience Points, +20 Courage, +5 Gems
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Walkthrough

Video guide for this chapter is available at our YouTube channel. Use the button below.

In order to complete it, you need to have a cat as one of your pets. Once the quest becomes available, you will have to wait one hour before you can start it. Since the quest is not time-limited, it is recommended to wait until this timer runs out.

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Once the waiting time is over, you’ll learn that Hagrid needs your help with something, so proceed to the Great Hall when you are ready to meet with him.

Upon arriving, you’ll be able to interact with some of your friends by tapping on the speech bubbles above them.

After greeting Hagrid, he’ll ask if you think that his dog, Fang looks all right to you. You have two options to respond with. This choice won’t affect the story in any significant way, so feel free to pick the one you prefer.

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Hagrid will tell you that thanks to Mrs. Norris, Fang is now afraid of cats.

He’ll then decide to tell you more about Fang’s fear of cats. Learning about that requires earning five stars within three hours. Only one star is needed to pass.

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There are actions with bonus progress tied to Hagrid and Fang, so do those whenever you can to save some energy.

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Once you’re done, you’ll sum up everything Hagrid told you. Apparently, Mrs. Norris took a bone from Fang and hissed angrily at him.

Also, you’ll learn that Hagrid is organizing a pet gathering, which is why he doesn’t want Fang to be afraid of other pets.

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You will happily offer to help. Hagrid will say that his dog needs more training to be less afraid of cats. And for that, you’ll need a cat of your own.

Moments later, Hagrid will leave the Great Hall. Thankfully, Rowan will be quick to offer you help.

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You will need to buy a cat pet before you can continue. You’ll need 215 Gems to do so. If you already have one, this task will automatically be completed.

There will be a waiting period of three hours before you’re able to continue. Since you will most likely be low on energy at this point, it is recommended to wait and let your energy recharge in the meantime.

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Proceed to the Clocktower Courtyard once the waiting time is over. When you get there, you’ll be able to check out what some of the characters have to say to you. Simply tap on the speech bubbles above them to do so.

Apparently, Rowan brought a lot of cat-related books and is eager to share the cat knowledge with you.

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You’ll also introduce your cat to Fang, but it seems like he isn’t interested in making any cat friends at the moment.

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Rowan will then ask you how to introduce the pets. You have three options to respond with. Each of these will change the following dialogue a bit, but none will have any significant impact on the story, so feel free to go with the option you think is the best.

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To introduce pets, you need to obtain five stars within eight hours. One star is required to pass.

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Be sure to slide the screen left and right to see all of the available actions. There are bonus progress actions tied to your cat and Rowan. Prioritize those actions if you want to save as much energy as possible.

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Once you’re done, you’ll realize that your cat isn’t really fond of dogs. In fact, Fang will be even more scared of cats than he was before.

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However, you’ll come up with an interesting idea that might just solve this problem. You’ll figure out that talking to someone who knows a lot about fear might help.

And luckily, Ben will be there to help you out. You’ll ask if he has any ideas that can help cure Fang’s fear.

Ben’s response will differ, based on your current progress of the main story. 

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He will suggest you use the Calming Draught to help Fang overcome his fear of cats.

Thankfully, Penny might be able to help you with brewing this potion. Sadly, you’ll have to wait three hours before she can meet with you.

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Once the waiting time is over, head to the Great Hall to meet her. When you arrive, you’ll be able to interact with some of the students before proceeding.

Penny will be happy to see both you and your cat joining her for lunch.

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You’ll then tell her you need her help with brewing a Calming Draught.

However, you’ll need to do some persuading before she agrees to help you. The task window will display the recommended attribute levels and the cost of the task.

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This is pretty similar to meal with a friend, but it is relatively easier. You have 7 turns to complete it, which should make this task almost trivial. Just pick the options that highlight Penny’s potion-making talent, and you’ll be done in no time. Below are questions and the answers to them.

  • Why are you asking me? – You’re a Potions expert (Knowledge)
  • This is an advanced potion… – You’re talented enough to brew it. (Knowledge)
  • What if someone catches us? – I’ll take all responsibility. (Courage)
  • Why do you need this potion? – To help a friend. (Empathy)
  • What if the potion doesn’t work? – It will work. You’re very skilled! (Empathy)
  • I’m not sure about this… – We’ll be in this together. (Courage)

Once you are done, your Hufflepuff friend will agree to lend you her aid.

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Proceed to the Artefact Room when you are ready to continue. When you arrive, Penny will tell you she has everything needed to brew Calming Draught.

You’ll thank her for agreeing to help you. She’ll admit that she is really excited about getting the chance to brew more advanced potions.

She’ll then ask you to name some of the ingredients used in Calming Draught. The correct answer is ‘Lavander, Crocodile Heart, and Peppermint’.

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Moments later, Penny and you will get to work. Brewing the Calming Draught requires earning at least one out of five stars within three hours.

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There are bonus progress actions tied to Penny and your cat, so prioritize those when they’re available to save some energy.

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After completing the task, Penny will realize that you want to give this potion to Hagrid’s dog.

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Obviously, there’s no telling if the potion would work as intended on a pet.

Just as she was saying that, your cat decided to try some of the potion drops that spilled while you were brewing it. This ‘calmed’ your pet quite a bit.

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You’ll decide to quickly take your cat to the Hospital Wing, so proceed there when you’re ready.

Upon arriving, you’ll thank Ben for meeting you. Apparently, Fang is still very afraid of cats.

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As for Madam Pomfrey, she won’t be pleased seeing animals in her hospital. She’ll tell you to leave immediately.

You’ll kindly ask her to help your cat and you’ll explain what happened.

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Needless to say, she’ll be very surprised to hear that your cat drank Calming Draught. You have two options to explain yourself. Each of these will lead to the same outcome, so feel free to pick the one you prefer.

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Eventually, Madam Pomfrey will agree to examine your cat and see if there’s anything she can do to help. This requires earning five stars within eight hours. One star is needed to pass.

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There are bonus progress actions tied to Ben, Madam Pomfrey, your cat, and your character. Focus on those actions to save energy.

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After you’re done, Madam Pomfrey will say that your cat is just sleeping. However, she’ll suggest consulting a cat expert just to be sure.

Thankfully, you know someone who might be able to help.

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Sadly, there is a waiting period of four hours before you can continue. Since this quest is not time-limited, it is recommended to wait for this timer to run out.

Once the waiting time is over, proceed to the Transfiguration Classroom. Professor McGonagall will be surprised to see you bring pets into her classroom.

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You’ll quickly explain the situation to her and say that your cat accidentally drank some Calming Draught. You’ll also tell her Madam Pomfrey advised you to talk to a cat expert.

Professor McGonagall will want to know how you got the Calming Draught. You have three options to respond with. While this choice won’t significantly impact the story, Professor McGonagall will get angry if you pick the third option, so it is recommended to avoid picking that one.

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Eventually, she’ll tell you that your cat is going to be fine, so there’s nothing to worry about.

Shortly after, you’ll ask if she could help Fang with his fear of cats.

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Thankfully, she’ll be willing to help Hagrid’s dog by transforming into her Animagus form.

Helping Fang overcome his fear requires earning five stars within three hours. Only one star is needed to pass.

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There are actions with bonus progress tied to your character and Professor McGonagall. Focus on those if you want to save some energy.

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Once you are done, Fang will become a lot happier. According to Professor McGonagall, he is a lot less afraid of cats now.

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Moments later, your cat will wake up. You’ll thank the Professor for everything she’s done to help. She’ll say that you’re welcome to bring your cat by for a warm bowl of milk at any time.

Not long after that, Professor McGonagall will suggest having Fang confront Mrs. Norris in order to finally get over his fear of cats.

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Sadly, there is a waiting period of three hours before you can do that. Like before, it is recommended to wait until this timer expires.

Once you’re able to continue, head to the West Towers Corridor. Needless to say, Mr. Filch won’t be too happy to see you.

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You’ll explain that Fang needs to get over his fear of cats before the pet gathering.

This will intrigue the caretaker. You have the option to invite him and Mrs. Norris to the gathering if you want to. Bear in mind that this choice will have an effect on the next task, and will likely be referenced in some of the future chapters/quests, so it is highly recommended to invite them to the gathering.

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Shortly after, Fang will get to face his fears.

Testing Fang’s bravery requires obtaining at least one out of five stars within an hour.

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Under normal circumstances, it would be recommended to earn a single star and let the timer expire, but since there’s a waiting period afterward, you should fully complete this task as soon as possible. There are bonus progress actions tied to your cat and your character. Prioritize those if you want to save some energy.

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Once you’re done, Fang’s fear of cats will be gone, but sadly, your cat will be scared of Mrs. Norris.

Luckily, Fang will defend your cat and Mrs. Norris will quickly back off.

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All that’s left now is to attend the pet gathering. You’ll have to wait five hours before you can continue.

Proceed to the Training Grounds once the waiting time is over. Upon arriving, you’ll be able to interact with some of your classmates by tapping on their speech bubbles.

Apparently, there are quite a few pets around here, and Hagrid made sure to create a nice party atmosphere.

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He’ll thank you for helping Fang overcome his fear. And soon enough, the pet gathering will start.

Attending the pet gathering requires earning five stars within eight hours. One star is needed to pass.

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Be sure to slide the screen left and right to see all the available actions. Both your character and your cat have bonus progress actions tied to them.

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Once you complete the task, you’ll notice that Hagrid is really happy with the outcome of this event. And by the looks of it, so is Fang.

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If you invited the caretaker and his cat to the gathering, this is when they’ll show up.

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Mrs. Norris will still seem angry at Fang. Mr. Filch will quickly tell her to behave herself.

After all, he’ll genuinely seem happy and grateful that you invited him and his cat to this gathering.

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Shortly after, Scaredy-Cats side quest will come to an end. Hit the Collect button to claim your rewards. You will receive 500 Experience points, 5 Gems, and 20 Courage points.

Now, that was an interesting quest. Perhaps this is not the last time you’ll get to spend some quality time with one of your pets. Maybe you’ll even get to bring them to some of your curse-breaking adventures!

In any case, thank you for reading, and see you soon with more amazing quests and adventures!