Hello everyone, it’s time for Chapter Nineteen of Year Five of our Magical Journey Walkthrough for Harry Potter: Hogwarts Mystery. In the previous chapter, you learned how to control your newfound power of Legilimency under the tutelage of Professor Snape. Later on, you practiced it on several other characters and once you were confident enough, you went to use it on Madam Rakepick. Sadly, you weren’t able to see anything. As it appears, she is very skilled in Occlumency, which allowed her to shield her mind from your intrusions.
As usual, you can start things off by doing the lessons. Head to the Defence Against the Dark Arts classroom when you are ready.
To unlock Lacarnum Inflamari lesson, you need to obtain nine stars from the Defence Against the Dark Arts classes. Pick the combination of classes that suits you and hit the Start to begin.
Generally, these classes offer a good number of 5 cost actions, so you should do those whenever you get the chance.
And be mindful of the mini-tasks since each of those will give you ten Courage points upon successful completion.
Once the lesson is unlocked, head back to the classroom to attend it.
WARNING!!! This lesson behaves identically to the eight-hour one, but you only have three hours to complete it. This means that you need around one hundred energy to earn all five stars, but there are only three hours to do so. This is extremely difficult to do without spending gems, but it is possible. It is highly advised to wait until all of your free-energy spots are ready. This is generally easiest to do in the morning since you’ll have full energy and pretty much all of your free-energy spots will be available. It is not clear if this is intended or not, but if this is a bug, there is a good possibility it will be fixed in one of the future updates, in which case, you won’t need to worry about it.
At this point, you should have 39 maximum energy (or 40 if you were a beta player). This should be enough to earn two stars. After that, collect all of the free energy spots, including your pets, which should be at least 16 additional energy. Altogether, you are at 55 total energy now. In three hours, you’ll be able to recover 45 energy points, which should bring you up to one hundred, which is the amount you need. Keep in mind that this is not the exact number, because it heavily depends on the actions you do, so whenever you can, do the 5 cost actions to make it easier. If for any reason you are still a bit short on energy, check if there is an option to watch a video ad once you spend all your energy. This will give you 3 energy points, which could make a difference.
After earning the fifth star, you’ll be tasked with casting the spell.
Next, head to the History of Magic Classroom.
To unlock Witch Hunts of 14 Century lesson you need to earn a total of nine stars from History of Magic classes. As before, choose whichever class combination suits you the most and hit the Start to begin.
These classes also have a decent number of 5 cost actions available, which should make things a bit easier.
Also, try completing as many of the mini-tasks as possible to earn some additional Knowledge points.
After you earn enough stars to unlock the lesson, go back to the classroom to attend it.
Learning about the Witch Hunts of 14th Century requires you to earn five stars within eight hours.
This one is fairly similar to any of the eight-hour classes. The biggest difference is that all five stars are required to pass.
Lastly, once you have all five stars, you’ll need to quickly write an essay.
After you’ve dealt with the lessons, proceed to the Headmaster’s office.
He’ll ask if you know the reason he requested your presence. You have three options to respond with. All of those will lead to the same outcome, but picking the second or the third option will open some interesting dialogue lines.
In any case, he’ll ask you to use Legilimency on him.
This task requires you to earn at least one out of five stars within an hour.
There is no waiting time before the next task, so if you want to save some energy, you can simply earn a couple of stars and wait for the timer to expire. This way, you can save up to 20 energy points.
Once you’re done, he’ll advise you to spend more time with your friends and try to have some fun.
Shortly after, you’ll get the task to meet your friends in the Courtyard. Proceed there when you are ready.
Upon arriving, you’ll be able to interact with some of the characters by tapping on the speech bubbles above them.
Your next task involves chatting with your friends and checking out how everyone is doing lately.
It is highly recommended to fully complete this task since there is waiting time before the next one is available.
After talking for a while, Rowan will start getting an awful headache.
Eventually, something or someone will start controlling him, similar to what happened to Ben in the previous year.
He’ll ask which of your friends should be the one to die. You have three options to choose from. These could have a heavy impact on one of the future chapters, so it is highly advised to pick the third option.
Depending on your choice, he prepares to blast either you or Ben. However, Barnaby will intercept the blast and he’ll get hit instead.
Ben will be quick to react and blast Rowan with the Knockback Jinx.
This will knock Rowan unconscious.
You’ll then help Barnaby get up and you’ll take Rowan to the Hospital Wing.
Your next task involves visiting Rowan. However, you’ll have to wait three hours while he is resting.
Once the waiting time is over, head to the Hospital Wing.
You can interact with some of the characters before continuing.
According to Madam Pomfrey, Rowan was under the influence of the Imperius Curse.
After discussing the situation for a while, you’ll get to question Rowan about what happened. Completing this task requires you to earn five stars within three hours. Passing, on the other hand, only requires one.
In total it should take you about 55-60 energy to fully complete this task, but if you are looking to save some energy, you might want to earn a couple of stars and let the timer run out. That way, you can save around 15-20 energy points.
According to the Professors, whoever used the curse on Rowan had to be present in the Courtyard at the time.
Madam Rakepick will ask you who else was there. You have three options to respond with. The correct answer is Percy Weasley. It will grant you 15 Knowledge and 10 House Points. If you choose any of the other two options, you will lose 10 House Points.
She will then ask you to meet her in Knockturn Alley. Proceed there when you are ready.
Before talking to her, you can interact with some of the Knockturn denizens and see what they have to say.
Madam Rakepick will explain why she invited you here.
She’ll ask if you think there is a possibility Rowan could be R. You have three response options. Each of those will lead to a similar outcome, so feel free to pick the one you want.
Apparently, she has a plan to catch a culprit responsible for this, but she isn’t ready to share it with you yet.
She’ll then decide to show you the Cruciatus Curse, one of the three unforgivable curses.
Your character will be quite repulsed by the mere thought of learning it.
Regardless, she will decide to explain it to you anyway. This task requires you to earn at least one out of five stars within eight hours.
You’ll need around one hundred energy to earn all five stars, which should be around two and a half energy bars.
When you finish the task, she’ll demonstrate the curse on one of the Knockturn denizens.
Needless to say, he won’t enjoy the effects of this curse.
Not long after that, the chapter will come to an end. Hit the Collect button to claim your rewards. This will also add Diego to your list of friends.
That was quite the chapter. Is it true that someone was controlling Rowan? And if it is, who could it be? Find out more in the next chapter of this adventure.
Thank you for reading.