Hello everyone, welcome to Chapter Twenty of Year Five of our Magical Journey Walkthrough for Harry Potter: Hogwarts Mystery. Last time, while you were hanging out with your friends in the Courtyard, Rowan got possessed by the mysterious dark wizard and he attacked you. Thankfully, Ben was able to defend you and the rest of your friends before anyone got hurt. Later on, when you visited Rowan in the Hospital Wing, you found out that he was likely under the influence of the Imperius Curse. Afterward, you met with Madam Rakepick in the Knockturn Alley where she demonstrated the Cruciatus Curse on one of the Knockturn Denizens. This left your character shocked, but ultimately, you didn’t want to learn one of the Unforgivable Curses.
Now, you can head to the Transfiguration Classroom.
To unlock Switch: Pillow & Armadillo lesson, you need to obtain nine stars from Transfiguration classes. Choose the ones suitable to your liking and hit the Start to begin.
In general, these classes don’t have many 5 cost actions, so you’ll likely need a bit more energy than usual to gain all the stars.
As always, try to successfully complete all the mini-tasks to gain additional Knowledge points.
Return to the classroom once you acquire all nine stars.
Learning Switch: Pillow & Armadillo requires earning five stars within three hours.
In total, you’ll need around sixty energy to complete this lesson.
Once you earn the fifth star, you’ll need to cast the spell. Trace the wand movement on the screen to do so.
Next, you should proceed to Care of Magical Creatures.
To unlock the Unicorn lesson, you need to earn a total of nine stars from Care of Magical Creatures classes. As always, choose the combination of classes that suit you and hit the Start to begin.
In general, 5 cost actions should be plentiful during these classes, so use that to your advantage.
And stay focused on the mini-tasks to earn some extra Courage points.
Once you acquire enough star to unlock the lesson, head back to Care of Magical Creatures.
Learning to care for Unicorn requires you to earn five stars within three hours. All of those are needed to pass, so avoid starting it if your energy is low.
Since there are a lot of 5 cost actions available, you can expect to spend around 55 energy or so to finish the lesson.
Once you are done with the lesson, you can proceed to the Grand Staircase to meet Penny.
When you get there, she’ll inform you that another student got stuck inside a portrait.
You’ll then get to see if any of the portraits know anything about it. This task requires earning five stars within an hour with one star being required to pass.
Since there is no waiting time before the next task, you might want to consider earning one star and letting the timer expire. That way, you can save up to 20 energy.
Either way, once you are done, Penny will ask for you what to do in case she finds the next Cursed Vault. You have three response options. If you want to keep her out of harm’s way, it is recommended to select the second option. Bear in mind that this choice will most likely have a heavy impact in one of the future chapters, so think twice before deciding.
For the next task, you need to meet Badeea. Proceed to the Defence Against the Dark Arts classroom when you are ready.
She’ll suggest looking around for clues.
To do that, you need to earn five stars within three hours. Passing, however, only requires one star.
It is highly recommended to fully complete this task since there is waiting time before the next one is available. You’ll need around 55-60 energy to earn all the stars, depending on the actions you take.
Shortly after you’re done, Badeea will offer to teach you something in the future. You have three options to choose from. These won’t have an immediate influence on the story but will have an effect later in the story, so feel free to pick the one you find the most interesting.
Before you can continue, there is a waiting period of three hours.
Once the waiting time is over, proceed to Care of Magical Creatures to meet Professor Kettleburn.
Upon arriving, you’ll notice the speech bubbles above some of your classmates. Tap on those if you want to see what they have to say to you.
The Professor will tell you that Madam Rakepick consulted him about a rat problem and he suggested that she purchase one hundred and forty-two cats.
Sadly, the class is about to begin, and your conversation will have to wait until it’s over. This one requires you to obtain five stars within three hours. One star is needed to pass.
While doing this, be sure to slide the screen left and right to see all the available actions.
After the class, Professor Kettleburn will tell you the place the rats were spotted at.
Proceed to the upstairs corridor for your next task.
After getting there, you’ll hear some weird noise, but you won’t be able to see what’s causing it.
You’ll then get to choose how to search the corridor. You have three possible options. Bear in mind that the first one is only available if you took Probity Probe from Jay earlier in year five. Regardless, each option will lead to the same outcome, so feel free to pick the one you prefer.
If you selected the second or the third choice, you’ll be tasked with casting those spells.
Immediately after, Scabbers will appear right in front of you.
However, before you have the chance to take him back to Percy, he’ll transform into a human.
You’ll then have to duel him. The task window will display the recommended attribute levels and the gold cost of each attempt.
This duel is a bit tricky since most of his attacks have a chance to stun you, and it can be a bit annoying. However, given that the attribute requirement is fairly low, it should tip the scales in your favor.
Once you win, he’ll refuse to answer any of your questions. You have three ways to make him talk. Each of these will lead to the same outcome, so feel free to pick any of them.
He’ll then introduce himself as Peter Pettigrew.
And he’ll reveal some very important information to you.
However, before you get the chance to find out more, he’ll cast the Memory Charm and make you forget the encounter with him.
He’ll then turn back into a rat and run away while you’re still under the effect of his spell.
Madam Rakepick will arrive and ask you what’s going on. Sadly, you won’t be able to remember anything.
Thankfully, she heard some of your conversation with Peter Pettigrew.
Shortly after, the chapter will come to an end. Hit the Collect button to claim your rewards.
That was a shocking turn of events. Will your character suffer any lasting consequences from that Memory Charm? And will you be able to find Peeves and get the vault portrait from him? Find out in the next chapter of this exciting adventure!
Thank you for reading.