Chapter 30
Harry Potter Hogwarts Mystery
Hello everyone, welcome to our Walkthrough for Chapter Thirty of Year Six of Harry Potter Hogwarts Mystery. Previously, you had the talk with Professor Dumbledore at his office regarding the Circle of Khanna. You learned that he isn’t fully aware of what it represents, so you managed to get off the hook easily. Later on, you did some investigating and decided to pay a visit to the Whomping Willow. Before doing that, you met with Jacob, and you practiced Shield Charm with him. Afterward, Merula called an emergency Circle of Khanna meeting, where she gathered several of your friends. Her goal was to have you teach them the Shield Charm, but before you were able to do that, the Caretaker found you and took you to the Headmaster’s office. Apparently, Professor Dumbledore found out more about the Circle of Khanna, and in order to keep you safe, he sent both Merula and you to detention. Before reporting to Pitts, you should get the lessons out of the way, so proceed to the Potions classroom when you are ready.

To unlock Memory Potion lesson, you need to acquire a total of nine stars from Potions classes. Select the class duration you prefer and hit Start to begin.

As usual, to save some energy, prioritize 5-cost actions whenever they are available.

Also, each of the mini-tasks will grant you some extra Knowledge points, so try your best to complete them all successfully.

Head back to the classroom once you earn enough stars to unlock the lesson.

Learning how to brew Memory Potion requires obtaining five stars within three hours. All five stars are needed to pass, so avoid starting this lesson if your energy is low.

Pay attention to some of the mini-tasks during the lesson.

Once you are done, proceed to the Care of Magical Creatures for the second lesson of the chapter.

Unlocking Knarl lesson requires earning a total of nine stars from Care of Magical Creatures. Like before, pick the class duration that suits you and hit Start when you are ready to begin.

Once again, focus on completing all of the 5-cost actions in order to save some energy.

Other than that, completing the mini-tasks will grant you some extra Courage points.

Return to Care of Magical Creatures when you unlock the lesson.

Completing the Knarl lesson requires earning five stars within three hours. Once again, all five stars are needed to pass, which is why you shouldn’t start it if you are low on energy.

Some of the mini-tasks are unique to this lesson, so pay extra attention.

When you are done, head to the Kitchens to report for detention.

Upon arriving, you will notice the speech bubbles above some of the characters. Tap on those if you are interested to see what they have to say.

Pitts will say a few words after seeing Merula and you.

Apparently, he’s already been informed about your misdeeds.


In any case, it looks like you’ll be making some sandwiches during detention.

Needless to say, the most powerful witch at Hogwarts won’t really be happy with this turn of events.


Moments later, Jae will approach, and he won’t be very happy to see you.


Apparently, he didn’t like that he was left out of the previous Circle of Khanna meeting. There are two options to choose from. If you like Jae, it is recommended to apologize to him.

Shortly after, Jae will say that he has some sneaking tips for you.

If you apologized to him, he will happily offer to help you out.


Getting tips from Jae requires earning five stars within an hour. Only one star is needed to pass.

There is no waiting time before the next task, so if you want to save some energy, it is recommended to earn a single star and then let the timer expire. Using this method, you can save around 30 energy, which is no small amount.

You will sum things up once Jae is done explaining.


He will also give you another important piece of advice.



Merula will commend Jae for his cunning.

You’ll also say a few kind words.


You will then decide to get back to work before Pitts notices that you’ve been slacking.


Proceed to the Whomping Willow when you are ready.

You will be quite happy about finally being able to see the Whomping Willow.

It seems that Merula is also fascinated by it.


She will warn you to be careful while approaching the Willow.


She will then ask you a question. There are three options to respond with. These won’t have any significant impact on the story, so feel free to take your pick.

Shortly after, you will get to search the Whomping Willow. This requires earning five stars within eight hours. All five stars are needed to pass.

There are 5-cost actions linked to Merula and your character. Prioritize these if you are looking to save some energy.

When you are done, you will notice a black quill on the ground.


Trace the wand movement to cast Reparifarge.

The spell will work and the quill will turn into a note.

You will then start reading the message.


Merula will wonder if this message was written by someone within ‘R’.

Unfortunately, before she could read the rest of it, you will urge Merula to run before the Whomping Willow hits you.

You will manage to get away just in time.

Sadly, Merula will realize she dropped the scroll while she was running.


Both of you will prepare to run back and pick up the scroll.

After dodging the Whomping Willow, you will get the opportunity to grab the note.


After retreating to safety, Merula will ask you to read out the rest of the message.



It looks like you’ll have to find a way to be at Borgin and Burkes during this secret meeting.

And for that, you will definitely need some help.

Not only that, but you will need to find a way to disguise yourself.

Perhaps Professor Flitwick might be able to help you?

There is a waiting period of four hours before you can continue. Since your energy is likely low at this point, it is recommended to wait and let it recharge in the meantime.

Head to the Charms Classroom once the waiting time is over.

Upon arriving, you will get to interact with some of the characters.

Beatrice will ask you about the message you found.



Ismelda will ask you an obvious question.

Still, you will be quite convinced that the message was written by a member of ‘R’.

Also, there is a matter of getting there unnoticed.

Thankfully, you have a plan.


Moments later, Professor Flitwick will approach you.

You will quickly get to the point.



The Professor will like the idea, but he will want to know why are you so interested in this particular charm.

Your friends will quickly step in to help you out.



Thankfully, this will be enough to convince Flitwick.


Apparently, he also plans to ask you a few questions after reviewing the spell.

Discussing the history of Concealment Charm requires earning five stars within three hours. Three stars are needed to pass.

There is a 5-cost action linked to Ismelda. Focus on that one if you want to save a bit of energy.

Once the reviewing is over, Professor Flitwick will ask you some questions. The correct answer to the first question is ‘Hogwarts Express’.

As for the second question, the right answer is ‘Tap it with the end of your wand’.

You will thank the Professor for being kind enough to review this lesson.


Once Flitwick leaves, Ismelda will ask if you plan on using the Disillusionment Charm on yourself.

While you are quite confident in your spellcasting skills, it is always good to have some alternatives.

Perhaps Tonks and Tulip might be able to help you?

Proceed to Zonko’s Joke Shop when you are ready.

Once you arrive, you will notice the speech bubbles above some of the characters. Tap on those if you want to see what they have to say.

You will happily greet your friends.

After all that happened, Tonks and Tulip decided to visit Zonko to cheer themselves up.

Bilton will notice the three of you talking, and he will join in on the conversation.

He’ll ask if any of you are planning some joyful pranks.

Tonks will admit that you don’t have anything specific planned… yet.

Bilton will offer to help them find inspiration for their next prank.

You’ll tell your friends you need to talk to them about the Circle of Khanna.

And it might not be the best idea to talk about it in front of Bilton.

Tulip will reassure you there’s nothing to worry about.


Updating Tonks and Tulip requires earning five stars within eight hours. Three stars are needed to pass.

There are 5-cost actions linked to Tulip and the box of Fanged Frisbees. Prioritize those if you want to save some energy.

Your friends will thank Bilton for advising them.


Once he leaves, you will mention the black quill you found near the Whomping Willow.


You’ll also tell them you plan on being there when the meeting takes place.

However, there’s still a matter of making sure you don’t get seen.


Tulip will mention she’s quite good when it comes to espionage.

Thankfully, she will offer her help in case you need a disguise.


As for Tonks, being a Metamorphmagus, she can be incredibly helpful on this mission.


Tulip will ask if you think involving Tonks is a good idea. If you like her, it is recommended to accept her help.

Next, you will need to scout out Borgin and Burkes with the help of Jae.


Unfortunately, you will have to wait around three hours before going there. Since you are likely low on energy at this point, it is recommended to wait until the timer runs out and let your energy replenish in the meanwhile.

Head to the Knockturn Alley once you are able to continue.

Upon arriving, you will get to interact with some of the Knockturn denizens.

After having a bit of small talk with Jae, you will mention the black quill you found at the Whomping Willow.



Jae will ask if you think Rakepick might show up at this meeting.


He’ll then ask you an interesting question. There are three options to respond with. There is no wrong answer here, so pick the one you prefer.

Shortly after, Jae will say that he wants in on this mission. After all, is quite experienced when it comes to sneaking around and he also has the Invisibility Cloak.

He’ll suggest looking around and finding the best place to spy on the meeting.

This requires earning five stars within three hours. All of the stars are needed to pass, so avoid starting this task if your energy is low.

There are 5-cost actions linked to your character and the signpost. Focus on those if you want to save some energy.

When you are done scouting, you will have a general idea about the places where you can hide.


Jae will also be very confident about this mission.


You will thank him for helping you.

Moments later, he will notice Alistair walking nearby and he’ll decide to have a word with him.


Shortly after Jae leaves, a familiar figure will appear behind you.


Needless to say, this will surprise you quite a bit.

Apparently, Mad-Eye Moody has another surprise in store for you.


This will conclude Chapter 30 of Year 6. Hit the Collect button to claim your rewards.

What kind of surprise does Mad-Eye Moody have for you? Does he know about your plan to spy on R’s meeting? Find out in the next chapter of Harry Potter: Hogwarts Mystery.
Thank you for reading.
