Let’s be realistic. Since game development improved to the level that you can really identify with characters, travel the open world of any place – imaginable and unimaginable, we started anxiously waiting to see where the stories will take us next.
That is the case with Red Dead Redemption 2 by Rockstar Games, a Western action-adventure that is very much anticipated by fans and critics. The game will be released on October 26 for PlayStation 4 and Xbox One and is the prequel to 2010 Red Dead Redemption and the third game in the series.
The game is set in 1899 and Wild West is coming to an end. The main character Arthur Morgan is forced to flee with the Van der Linde gang after a robbery gone wrong. With everyone on their heels, from the law enforcement to bounty hunters, the gang must fight and rob across America in order to survive. But when the gang starts dividing internally, Arthur must choose between the loyalty to the Van der Linde or his own ideals. John Marston and Dutch Van der Linde appear here from the previous game, as well.
Red Dead Redemption 2 will bring some interesting things for the players and right from the mouth of Rockstar Games co-founder Dan Houser. First off, the amount of work the Rockstar Games employees put into this game is commendable. Based on Houser, the development team spent 100-hours per week on more than one occasion in 2018 to finish the game. Just to show you what that means, we did the math. If they worked every day a week, that means that they spent around 14 hours a day on Red Dead Redemption 2.
The game seems to be quite a massive undertaking. The final game has 300,000 animations and 500,000 lines of dialogue. The gameplay will last around 65 hours, but that is the shorter version since it was intended to last longer. Rockstar Games cut five hours by sacrificing a love interest for main character Arthur. It seems that Arthur was supposed to have two love interests, but since one of them didn’t work they decided to cut the story elements completely.
Also, some missions were removed as well since they weren’t a good fit as well from the technical and narrative point. One of the removed missions had Morgan trying to fight off bounty hunters on a train. Since it wasn’t fun enough as they wanted it to be, developers decided to cut it from the final version of the game.
However, bear in mind that 65-hour gameplay is relevant to who is playing a game and how. Since online multiplayer mode, Red Dead Online is planned for November this year, it will bring additional hours of gameplay if the player chooses to continue playing after the game is over.
But Houser didn’t stop there. He continued explaining “behind the scene” details about Red Dead Redemption 2 very candidly. It took 2,000 pages of final script for the main story and 1,200 actors for motion capture, with 700 of them recording the dialogue as well.
When asked if the studio is getting ready for Red Dead Redemption 3, Houser explained that he would like to do it, but it all depends on how well will Red Dead Redemption 2 go with players.
With only days away from release, we are more than excited to try this Wild West story. And the moment we’re done, we will tell you all about it.