American author H.P. Lovecraft has been quite an inspiration for video games. Some were an adaptation of his work, while others combined his dark worlds and creatures and used them to express horror that lurks in the back of the mind. The latter served as an incentive for the newest addition to the horror genre – Lovecraft Quest – A Comix Game by Ogurec Apps for iOS, Android and Windows devices. The game was released several days ago and it caught our attention thanks to the classic comic book style it seems to harbor.
Lovecraft Quest: A Comix Game offers players encounter with some familiar monsters from the author’s imagination, but also captured his depiction of madness. After a terrible storm, a sole survivor from a shipwreck is washed up on the shores of mysterious Temple of Nameless Cult. There he will start his journey to uncover what lies in the maze of the underworld while the Dark Ones lurk from the shadows.
This may not appear as a hard game to play, but it can be quite challenging. First of all, you will need patience, especially in the first 20 minutes and so until you get used to numerous fallings into the abyss and dying because you chose the wrong door. Yes, there are doors and every time you will have to choose where to go next. Until you get the map, it can be very annoying and confusing, but once you get that piece of parchment you will achieve revelation.
The levels are similar and sometimes almost the same which can bore you a little. However, Dagon or Shoggoth is always there, ready to eat you if you make a wrong move. Although the game is in comic book panels, you will still feel as though the Dark One’s tentacles are crawling up your leg. When it comes to puzzles, they have their moments although the developer made sure you pass each one of them if you concentrate and focus. But, this is at times hard since there are moments when I was a little bit annoyed and even bored with the repetitiveness of the game.
If you expect a monster to jump on you, that will not be the case. It will be depicted in pictures and comic book sound effects, and you won’t hear screams nor any sounds for that matter. I wasn’t that much bothered by this since it’s a comic book game after all and all the words are supposed to be written and not spoken aloud.
My final verdict is that this is a game worthy of your time, but make sure you know what to expect. The developer didn’t hide anything nor promised more than they delivered, so that makes this game modest and yet satisfying to play.