Some games don’t take themselves seriously, and this is especially true on mobile. Today we are reviewing somewhat of a champion of not taking yourself seriously, a little game called Ball’s Journey. In it, you play as one of a cast of wacky characters, and you try to hit your ball (or brick, or chicken, or Captain America shield) as far as you can.
That’s it, that’s the entire premise, and that’s the whole gameplay. The aiming cursor moves up and down through an angle, and you try to tap at the right moment and hit the optimal shot. Tapping while the cursor is inside the yellow/red portion nets a perfect hit, the adjacent green zones up and down from the perfect hit zone are a nice shot, whereas anything outside is a dud. The farther you hit, the more coins you score, and after the shot is made you get the option of watching an ad to double your coins scored.
With these coins, you can upgrade four stats: Strength, Bounciness, Air Speed or Offline Earnings. Strength deals with how hard your character slams the ball, bounciness affects how much the ball rebounds off the trees, buildings and what-have-yous, Air Speed dictates how fast you’re in the air whereas Offline Earnings deals with how much cash you earn from your hits. It’s remarkably simple, and borderline boring, unfortunately. I can see this game holding your attention for a couple of hours max until you unlock all the various characters that shoot the ball (there are some funny ones like Homer Simpson and Colonel Sanders), as well as all various types of balls you can throw. You can almost see yourself having fun watching a ball in the shape of a chicken fly out of the atmosphere and come crashing down destroying buildings and trees, but only for a while.
Afterwards, you’ll probably have to put the game down. There’s just no variety to speak of, outside the various characters and ball shapes. The ads are another thing that completely wreck the gameplay. They come way too often, and they pop up even if you don’t elect to double your coins. It’s tedious, to say the least. It could have been a fun game if it had had some more interaction aside from the single tap it takes to shoot the ball, and if it was less ad invasive. Outside of that, it has colorful and zany graphics that look like they’re primarily aimed at a younger audience, but they could make do if there weren’t any of the other limitations of the game. As it is, it gets a lowly 40/100.