Tuesday, February 19

A.I.M. SECURITY

In Marvel Strike Force, A.I.M. Security is an A.I.M. minion who protects her allies. Advanced Idea Mechanics aka A.I.M. is a secret branch of Hydra organization made of ingenious, inventive scientist and their sidekicks who devoted their lives to achieving a technological means to rule the world and overthrow foreign governments. In beginning the sole purpose of A.I.M. was to create super weapons for Hydra but later they separated from Hydra due to political differences and started their own agenda. A.I.M. invented three deadly devices – Cosmic Cube capable of altering reality, Super-Adaptoid capable of mimicking other beings superpowers and MODOK, (Mental Organism Designed Only for Killing) human with the gigantic head capable of delivering psionic bolts from his brain. Over the years, leader of A.I.M. was Scientist Supreme but after he was killed by MODOK leadership was transferred to his killer.

Like all other minion-protectors, A.I.M. Security's price is 45 shards which can be farmed in 5-3 Villains United campaign mission, or obtained in premium orbs. A.I.M. Security has a decent chance to apply slow while attacking and she also has a nice damage output for a protector.  Her Taunt ability heals him for a moderate amount as well, but she casts 2 turns slow on herself during a process. When enhanced A.I.M. Security's passive ability gives her additional health and resistance to already high health and resistance.

A.I.M. Security is a resilient guard who taunts while healing herself and slowing her enemies

A.I.M. Security's traits are :

Villain, Global, Tech, Protector, A.I.M., Minion

A.I.M. Security's abilities are :

Takedown

Attack primary target for 80% damage. 30% chance to apply Slow for 1 turn

MSF Skills

Charge Capacitor

Gain Taunt for 1 turn + Slow for 2 turns. Heal self for 200 Health + 10% of Max Health

Immunization

Gain + 5% Max Health

MSF Skills

 

HealthTotal capability to withstand damage.119340
DamageBase damage applied to target5672
ArmorReduces incoming damage by this amount.6003
FocusCapability to apply effects to the target.1398
ResistanceCapability to resist effects.1512
Crit DamageExtra damage inflicted when a critical hit is scored.130%
Crit ChanceChance to trigger a critical hit with most attacks.10%
SpeedFills speed bar and determines the order in which characters act.76
Dodge ChanceBase chance to avoid an incoming attack.0%
Block ChanceChance to block most attacks.0%
Block AmountDamage reduced when blocking.25%
AccuracyChance to hit the target with most attacks.100%

Stats are for characters level 70 with gear 12, 7 stars and maximum ability ranks

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