In Marvel Strike Force, S.H.I.E.L.D. Medic is a S.H.I.E.L.D. (Strategic Hazard Intervention Espionage Logistics Directorate aka S.H.I.E.L.D. is a fictional counter-terrorism agency led by Nick Fury which employes espionage and law-enforcement in its work) minion who joins you at the beginning of the game. Lots of players use this toon because she and the Hand Sorcerer are only healers before you open Night Nurse.
S.H.I.E.L.D. Medic is a S.H.I.E.L.D. agent trained to provide emergency medical attention in the field.
S.H.I.E.L.D. Medic traits are :
Hero, Global, Skill, Support, S.H.I.E.L.D., Minion
S.H.I.E.L.D. Medic abilities are :
Attack Primary target for 80% damage. On Crit, change Speed Bar by -25%.
20% chance to Revive dead ally with 10% Health. Heal the 3 most injured allies for 200Health + 10% of this character's Max Health.
On turn, 10% chance to heal most injured ally for 10% of this character's Max Health + apply Regeneration.
If ally is Nick Fury or S.H.I.E.L.D. MINION, then apply an additional Regeneration
|Health||Total capability to withstand damage.||68058|
|Damage||Base damage applied to target||5672|
|Armor||Reduces incoming damage by this amount.||4084|
|Focus||Capability to apply effects to the target.||1579|
|Resistance||Capability to resist effects.||1398|
|Crit Damage||Extra damage inflicted when a critical hit is scored.||130%|
|Crit Chance||Chance to trigger a critical hit with most attacks.||10%|
|Speed||Fills speed bar and determines the order in which characters act.||109|
|Dodge Chance||Base chance to avoid an incoming attack.||0%|
|Block Chance||Chance to block most attacks.||0%|
|Block Amount||Damage reduced when blocking.||25%|
|Accuracy||Chance to hit the target with most attacks.||100%|
Stats are for characters level 70 with gear 12, 7 stars and maximum ability ranks