PS5 Concept Design

More details announced about PlayStation 5 including release window

PlayStation 5 release date is pinpointed for Q4 2020, as Sony aims for a Holiday launch and unveils more details about the hardware itself. As most of us assume, it’s the 2020’s Christmas time that they refer to with Q4 holiday release. The official blog post has now confirmed the name and innovative new features, which include Haptic Feedback and adaptive triggers. Also, things like USB C Charging and a high-capacity battery are thrown in as the next-gen controller will come a bit heavier than its predecessor.

PS5 Controller Concept Design

Haptic feedback comes instead of the traditional rumble, and the details arrived from the architect of the system himself, Mr. Mark Cerny. An excerpt from the PlayStation blog post quotes Mr. Cerny with “highly programmable voice-coil actuators located in the left and right grips of the controller”. This will offer more tactile responses compared to the rumble motors from DualShock 4. The console will also have a greatly improved speaker which, according to online sources and feedback, adds to the realistic experience by enhancing details like the surface on which the player/character runs on in a specific game, for example.

This means that surfaces like soggy mud, grass, rock, or wooden bridges will be communicated to the player via the controller with a more immersive and genuine feeling. Online sources who got to test out a little bit of the next-gen console also tried GT Sport, which used the haptic feedback, and they reported a major and obvious change in the experience, compared to PS4’s game version. PS5 removed rumble completely and the developer can program the adaptive triggers in a number of ways to offer different resistance levels and higher or lower levels of tension, with the intent of making the difference between pulling a bowstring and firing a machine gun.  

Battlefield 4 - PS4

There are also rumors and speculations that some PS5 games are already being developed, parallel to the development of the PlayStation 5 console. It is expected that the console will use traditional physical games. Revealed specifications for the next-gen console say that it will have a solid state drive and that SSD will be a standard inclusion. It will also be compatible with the PlayStation VR and it will even have backward compatibility with PlayStation 4! Testing also proved faster loading times, where Marvel’s Spider-Man was used to confirm the capability, and the console will support 3D audio and 8K TV.

Other features like the ray-tracing revolutionary visual tech will be built into the GPU hardware, instead of being done only on a software level, Cerny promised. PS5 will have the optical drive capable of reading 4K Blurays and will use optical disks of 100GB. Installing a game from a disk will be mandatory, solely because of the speed difference between the disk drive and the console’s drive. But, the installation process itself will be customizable, where players can, for example, only install multiplayer mode if they wish, freeing up hard drive space.

Ray Tracing Technology

PS5 is also going back to the old school instant load of old cartridge games, confirmed twice by Bluepoint Games’ Marco Thrush, who also said they are working on something “big” to follow up on the Shadow of the Colossus remake. PlayStation 5 info will continue to circulate, and all rumors and speculations are slowly getting dispelled by the approaching release set for little over a year from now.