PUBG Mobile Review

If you were living under a rock for the last year, you have still heard about Player Unknown’s Battlegrounds. Well, if you have a shred of interest in games, that is. The game started as a mod for the PC game ARMA 2 called DayZ: Battle Royale, which was an offshoot of then-widely-popular mod DayZ. As a standalone game, PUBG got an insane amount of players right away, even in Early Access. And now, Tencent (the publisher of many famous titles including the Arena of Valor that we, the Blue Moon Game are featuring) is bringing the game to the mobile platforms. Let’s dig in…

The basis of the matches in PUBG is rather simple, but effective: a 100 players are thrown into the large map which is decreasing over the course of the match. Basically, you shoot, hide, sneak around and try to be the last man standing in this deathmatch. The mobile version (which is still in its Beta, but it has a large player base already) has launched in the US and we wanted to explore the differences between the mobile game and its PC counterpart.

Firstly, the game requires that you have an iOS 9.0+, it supports every phone since iPhone 5S (which is kind of odd). When it comes to Android, it supports a whole lot of devices (more than 500 if the publishers are to be believed)though it is recommended to use a phone which is running Android 5.1.1 Lollipop or later with at least 2 GB of RAM (honestly, this is a bit low, so if you want your load times and the game overall to run smooth, more RAM is preferable).

Secondly, mobile optimization includes aim assist, auto-pickup of items, several new on-screen controls such as commands for driving vehicles, etc. It includes voice chat (which is an important feature according to a host of new players) just like its PC counterpart, to make the squad communication easier.

Thirdly, you might have heard about the bots in this game. Let me explain – it’s not like the PC game where the bots are made by the players to farm certain cosmetics which are sold later on the Steam store. The bots here are put forth by the developers themselves (and let me say right now that the developer/publisher still haven’t confirmed this); this seems quite evident by having so many people who lit the game for the first time in their life and won the 100 men deathmatch, enjoying their “chicken dinner” afterward.

So the developers put forth lots of bots in several games that you play first to give you a nudge to continue playing, making you feel powerful (this is a common trick), but it’s not all that dark – you also learn to play through these first few games. Later, the bots are slowly being replaced by real players little by little and then you arrive in the real deathmatch quite soon, and you come ready. I personally don’t view this as a handicap to the game, but we had to go over it in this article because it is such a popular topic nowadays.

Finally, the game is free… which is kind of weird, but understandable when analyzing the market. The PC PUBG is on Steam for $30, but then Fortnite came with its F2P model (Free-to-play) and both had to transition to mobile almost at the same time to compete with one another.

PUBG Mobile Review

Atmosphere
Graphics
Gameplay

Epic

The PC PUBG is on Steam for $30, but then Fortnite came with its F2P model (Free-to-play) and both had to transition to mobile almost at the same time to compete with one another.

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