I have no idea how other Trekkies will react to combining all the characters into one universe, but as a lifelong fan of the franchise, I was really excited. I mean, imagine the opportunity to create a team of all your favorite characters! It sounds, amazing – right?
Star Trek Trexels II is one of those games that seems eager to please. By allowing you to build a starship and choose the crew from various series, you have a unique chance to see Captain Picard commanding Spock and Sulu going on away missions with Dax.
The goal of the game is the same as in the series – to seek out new life and explore strange worlds you will encounter. You will get a ship and manage its crew, just like every captain is expected to do. Ships will need upgrading, of course, during the gameplay and you can also engage other players.
The game has its familiar graphical appearance resembling a 16-bit style, while the first part was closer to 8-bit one. Although this feature may be a bit unexpected for the franchise that inspired so many scientific and technological achievements, it is kind of endearing actually.
However, the gameplay is not as exciting as choosing your crew members. This is a basic strategy where you build, expand, mine the resources and spend a lot of time waiting for the things to happen. Unless you are willing to pay. Namely, you have a limited amount of resources at your disposal and when you spend them all, you need to wait for a certain period of time or buy them.
Nonetheless, you can use away missions to earn the resources you need which are strategy-based games. You can send two crew members to “investigate” and thus collect currency, battle and do some research for the sake of science. The combats are really basic and you will hardly use any strategy to play them. If a crew member dies, though, you will need to pay to resurrect them with dilithium.
Honestly, I expected this game to make the players miserable since asking for money every waking moment is starting to be a common pattern in these high profile games. I guess the developer, a US-based studio YesGnome, saw a perfect opportunity to earn more than usual by using a beloved franchise, a lot of timers and basically asking for money too often.
While I truly appreciate the effort and the opportunity to play with my favorite characters, the waiting kind of killed the mood. It’s not such a big deal to wait in games for resources to recharge, but when it’s a title I’m really interested in – I become grumpy.
You don’t have to be a Trekkie to play this game, although if you are not, then this is the usual strategy you already played so many times before. The Star Trek characters are what makes it unique and interesting, and nothing else whatsoever. Star Trek Trexels II is a charming title that will put smiles on the fans’ faces and annoy them at some moments, which I guess is nothing the TV shows haven’t already done. But you don’t have a chance to choose a Star Trek dream team every day, so I guess that makes it cool.