Welcome to guide for Zanis, a hero from AoV game. Here you can find a bunch of tips, tricks,
guides, stats, and ways to counter strengths and expose his weaknesses!
AoV Zanis - SUMMARY
Lvl priority: Tail Sweep at level 1
Play: Gank the lanes as soon as possible, have your passive do the work from the early stages of the game. Initiate fights with Dragon’s Wrath and Tail Sweep, save Blood Wyrm for when you are under the crowd control effects or when you need to chase the enemy. Also, it is ideal for escaping fights.
Attack Range: Melee
Movement Speed: 370
|Zanis||HP||HP/5 sec||Armor||Magic Defense||Attack Damage||Mana||Mana /5 sec|
|Level 1||3434||52||89 (12.9%)||50 (7.6%)||168||430||16|
|Per Level||291||3.5||22.5 (3%)||8.5 (1%)||12.5||96||1.5|
|Level 15||7516||99||402 (40.1%)||169 (21.9%)||345||1774||39|
Each kill or assist increases Zanis’ attack damage by 12 (stacks up to 20 times) and restores his maximum HP by 5%.
-the sooner this starts to stack, the stronger is a snowball effect.
(Physical, Immunity) Blood Wyrm
Mana Cost: 60
Zanis triggers his inner dragon blood to remove all debuffs and increase movement speed by 80% for 1.5 seconds. He also enhances his next normal attack, which deals an additional 200/225/250/275/300/325 physical damage to nearby targets and reduces their movement speed by 50% for 2.5 seconds.
-Great tool for chasing down opponents or escaping.
-Fused Purify and Sprint in one skill with shorter duration.
(Physical, Area DMG) Tail Sweep
Cooldown: 8/7.7/7.4/7.1/6.8/6.5 sec
Mana Cost: 70
Zanis strikes the ground, dealing 180/210/240/270/300/330 (+70% of AD) physical damage to nearby enemies. If any enemy units are hit, Zanis attack speed will be increased by 100/120/140/160/180/200% and he gains 10/12/14/16/18/20% Life Steal for 3.5 seconds.
-360° radius, 400 units range.
-AoE component can add to Zanis’ wave clear, and with added attack speed it can have all sorts of good use, especially combined with ultimate ability.
(True, Control) Dragon’s Wrath
Cooldown: 24/22/20 sec
Mana Cost: 100
Zanis strikes the target, dealing 300/375/450 (+140% of AD) true damage and knocking enemies into the air briefly. For the next 5 seconds his normal attacks deal an additional 70/110/150 (+35% of AD) true damage.
-Zanis ultimate enables him to close distance, cc opponents and increase auto-attack damage by a substantial amount - a true damage part of the ability.
-It is important to place as many auto attacks as possible during ultimate’s duration, and if you are to do that make sure your tail sweep has just landed and your attack speed buff is up.
PRO'S AND CON'S
-Split pusher – possibility to self-buff attack speed, movement speed, and damage, combined with some stacks of passive and Zanis is set to have a huge impact.
-One-on-One– having some kills/assists an early game, coupled with good use of an ultimate ability, Tail Sweep, and Zanis can be deadly when ambushing solo target.
-Aggroing opponents– because he can stick to the target and have good single target DPS, it is really important to not let him get inside your Marksman during a team fight. That is why he draws a lot of attention and by doing so opens up more space for his team to maneuver.
-Low toughnes– Zanis is a soft melee champ and that is the main issue. Going into a brawl and not having a toolkit to survive if focused, is a cause of so many bad scenarios in team fights.
-Must have successful ganks early– Zanis depends heavily on his passive for a late game, therefore games are decided in those early ganks. It is “make or break” for him to have success in the first few times he enters the lane.
30-second cooldown: Deals 800 true damage to nearby minions and monster and stuns them for 1 second.
Attack Speed +1% - Max HP +33.7 - Armor +2.3
Attack Speed +1% - Movement Speed +1%
Cooldown Speed +1%
TIPS FOR PLAYING
Laning: Early on, in the game, it is all about getting that level 4 Ultimate. Help your teammates only if you are absolutely sure kill or assist is imminent. At level 4, pay more attention to lanes. You need that first gank to be successful because of Zanis's passive. Focus on farming, get ahead in XP and gold, and gank only when success is almost guaranteed. Getting your team ahead is crucial because later on in the game they will probably face opponents in a 4v5 scenario.
Ganking: Start with your Ultimate for initiation. If your teammates have some cc, use Tail Sweep for buffing your auto attacks speed (abusing your ultimate true damage buff to auto attack). If your team has no cc, then after Ultimate (Dragon’s Wraith) follow through with Blood Wyrm for a slowing effect, and then quickly Tail Sweep. Alternatively, you can use Frostbite (evolved Punish) talent for the first slow and save Blood Wyrm for escape in case the fight takes a wrong turn.
Mid to End-game: Zanis role during this period of the game is classic warrior/assassin role. This role entails following up on initiation and while your team is dealing with the front line, you flank enemy and dive into their back line. Use Tail Sweep and Dragon Wrath combo to quickly eradicate enemy, but save Blood Wyrm if you need to chase or more importantly to remove crowd control from yourself. Take note of your ultimate (Dragon Wrath) and the fact it deals a decent amount of true damage. This is very dangerous for enemy tanks and if no squishy targets are nearby, then help your team take those big targets down. It is important to remember to use Dragon Wrath (ultimate) for gap closing and Blood Wyrm for removing cc and sticking to the target at the same time.