In Marvel Strike Force, A.I.M. Assaulter is an A.I.M. minion who supports team with relentless assaults. Advanced Idea Mechanics aka A.I.M. is a secret branch of Hydra organization made of ingenious, inventive scientist and their sidekicks who devoted their lives to achieving a technological means to rule the world and overthrow foreign governments. In beginning the sole purpose of A.I.M. was to create super weapons for Hydra but later they separated from Hydra due to political differences and started their own agenda. A.I.M. invented three deadly devices – Cosmic Cube capable of altering reality, Super-Adaptoid capable of mimicking other beings superpowers and MODOK, (Mental Organism Designed Only for Killing) human with the gigantic head capable of delivering psionic bolts from his brain. Over the years, leader of A.I.M. was Scientist Supreme but after he was killed by MODOK leadership was transferred to his killer.
A.I.M. Assaulter can be farmed later in the game in 6-3 Villains United campaign mission and 1-9 Mystic campaign mission and his price is 45 shards. His shards can also be obtained by opening premium orbs. A.I.M. Assaulter main attack always applies Bleed to the enemy (when upgraded) and he speeds himself at the cost of healing (he cast Heal Block to self at the same time). His base damage is very high and he is the fastest of all A.I.M. minions. A.I.M. Assaulter passive ability grants him additional damage and health.
A.I.M. Assaulter is an aggressive soldier who sacrifices healing for rapid attacks
A.I.M. Assaulter's traits are :
Villain, Global, Tech, Blaster, A.I.M., Minion
A.I.M. Assaulter's abilities are :
Attack primary target for 80% damage. 30% chance to apply Bleed for 1 turn
Gain Speed Up for 2 turns + Heal Block for 2 turns. Fill Speed Bar by 30%.
Gain + 5% damage
|Health||Total capability to withstand damage.||61252|
|Damage||Base damage applied to target||8337|
|Armor||Reduces incoming damage by this amount.||4084|
|Focus||Capability to apply effects to the target.||1398|
|Resistance||Capability to resist effects.||1164|
|Crit Damage||Extra damage inflicted when a critical hit is scored.||130%|
|Crit Chance||Chance to trigger a critical hit with most attacks.||10%|
|Speed||Fills speed bar and determines the order in which characters act.||118|
|Dodge Chance||Base chance to avoid an incoming attack.||0%|
|Block Chance||Chance to block most attacks.||0%|
|Block Amount||Damage reduced when blocking.||25%|
|Accuracy||Chance to hit the target with most attacks.||100%|
Stats are for characters level 70 with gear 12, 7 stars and maximum ability ranks