The Bonfire: Forsaken Lands video game, developed by Xigma Games, was recently released for iOS, Android, PC, and Mac. The game represents an interesting take on the strategy genre, with an entirely new approach to the concept as well as a cryptic atmosphere and very little explanation given to the player, which all contributes to its allure. Now, at first glance, the game doesn’t look much, but like the Bonfire that draws in the drifters, this title could potentially draw in a gathering.
Development and reception
This title is both developed and published by Xigma Games. They are an award-winning studio that stand behind such titles as Rubek and Super Nano Jumpers. They have released The Bonfire: Forsaken Lands for a previously mentioned variety of platforms and the interesting thing is that the game’s basic mechanics are such that very little adaptation is needed, at least from a player’s stand point. On Google Play, the game scored 4.1 stars while on Steam it received mixed reviews. However, the game is only free up to ‘Day 7’ on Android, which is too short of a period to see the game’s full splendor. However, it was enough to experience its basic addictive gameplay and we liked it.
This game’s plot and gameplay are not separated at all. The player is represented by a single entity in a game, a human, who lights a bonfire in the middle of nowhere. As the weather keeps working against you, the fire attracts ‘lost souls’ as they are being called by the game’s introductory cryptic message, and it goes like this:
“When the great star falls the sea will rise
The sleeping God will awaken
Only the ancient titan can defeat him
And send him back to the depths from which he came
Find a land and light the Bonfire
For it will beckon the lost souls
Seek the wisdom of the ancients
And you shall gain the strength of the Titans”
Sufficed to say, this game truly makes for a weirdly addictive experience. As you light your fire and start building your settlement, you will have drifters from all around come and join you. You then set them up with different roles and tasks, like gathering wood or guard watch duty. Btw, guarding your settlement is very important as wolves and other beasts will attack at night, when your workers sleep. The player-controlled character is the only one that never sleeps, oddly enough. However, if the cryptic prophecy is true, he aspires to become the Titan.
As your settlement grows, you evolve your methods, build iron weapons, employ more and more people, and grow stronger. In this way, this game becomes something of a Civ emulation, in real-time with an odd gameplay. Talking about further stages of the game would spoil your experience, but let’s just say it is well worth the time.
Graphics and appearance
The Bonfire: Forsaken Lands uses a basic 2D environment, with minimalistic models and animations. The game sort of resembles ancient minimalistic Japanese art, or a motion comic book. Character models and everything you see looks like a cardboard cutout that moves, but you will quickly come to appreciate this simplistic design when your town spreads and the game gains momentum. There is a ’Pause’ button added also for those later stages of the game, when you have too many tasks at hand to support in a single moment.